#include "Layout.h"
#include "ElementNode.h"
namespace NBGUI
{
	Layout::Layout(const char* fname):name(fname), root(nullptr)
	{
		vertices = new std::vector<Vertex>();
		indices = new std::vector<unsigned int>();
	}

	Layout::~Layout()
	{
		delete root;
		delete vertices;
		delete indices;
	}
}
